In the past week, both Google and Microsoft have announced there cloud gaming projects. Google announced Project Stream, a game streaming service to play games via Chrome. Microsoft announced Project xCloud, a cloud platform that will allow gamers to play from anywhere they choose. Which will let gamers use their mobile phones to play.
Project Stream became available to test on October 5th 2018, with the first game on trial being Assassin’s Creed Odyssey. In order to sign up you must be residing in the US and have a 25 Mbps connection, along with either Windows, Chrome OS, macOS, or Linux for the operating system.
Common issues Reported from public testing:
– Not getting 60fps
– Minor lag/latency
– Difficult to use touch interface controls, using a controller gives a higher quality experience.
– Unable to adjust graphical settings
Overallproject stream has surpassed a lot of expectations. The real question will be how it holds up to a fps multiplayer game.
Microsoft is already testing and is expecting to begin public trials in 2019. Currently, the test experience is running at 10 Mbps and using a 4G network. As the introduction of 5G networks continues across the US, they expect will help provide a better quality experience. Project xCloud is expected to work across most phones and tablets.